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Lionhead won't "just sip Microsoft's Kool-Aid" - creative director talks replacing Molyneux

Added: 20.09.2013 10:18 | 13 views | 0 comments


"We're at the opposite end of the scale to where Microsoft normally are," says creative director.
Lionhead isn't just a bunch of yes-men in branded T-shirts, leaping through hoops proffered by Uncle Microsoft, creative director Gary Carr has insisted to OXM. As with Forza 5 developer Turn 10, the manufacturer has been careful not to meddle with Lionhead's studio culture and creative "identity" - the recent appointment of the "very, very non-Microsofty" former Cryptic CEO John Needham as studio head is proof of this, Carr suggests.

From: www.oxm.co.uk

Former EA CEO: Chasing console graphics on mobile is a mistake

Added: 31.07.2013 7:19 | 20 views | 0 comments


PG:Game developers aspiring to replicate console-quality graphics on mobile devices to differentiate themselves are making a mistake, according to former Electronic Arts CEO John Riccitiello.

From: n4g.com

Francis Oddly Appropriate Analogy Links Former Xbox Boss To Farts

Added: 05.07.2013 11:16 | 19 views | 0 comments


Kotaku - Everybody's favorite combustible video game commentator usually doesn't comment on companies' personnel moves. But, clearly Don Mattrick's move to Zynga has inflamed Francis more than, say, the departure of former EA CEO John Riccitiello.

From: n4g.com

News: Xbox boss Don Mattrick to resign, report claims

Added: 01.07.2013 19:22 | 15 views | 0 comments


Mattrick soon to be ex-boss of Xbox?

The report suggests that Mattrick is close to signing a new role with social game firm Zynga, "possibly as its CEO".

Mattrick's appointment "could be made as soon as today", the site reports, with confirmation expected at around 9pm BST. Zynga's shares have soared by 11 per cent following the initial report.

It's long been rumoured that Mattrick is set to leave the company, with online speculation suggesting that the Xbox president could have been set to replace ex-EA CEO John Riccitiello, who left the publisher in March.

Mattrick has headed up Microsoft's...



From: www.videogamer.com

EA Conference Review // E3 2013

Added: 11.06.2013 15:17 | 17 views | 0 comments


Spawnd: If any publisher has been having a bad year, it would be EA. Every year they promise a good year for gamers, but in the past 12 months they have been harshly criticized, had their CEO John Riccitiello step down and saw the release of several under performing and poorly critiqued titles they had spent a lot of money marketing. Being part of EA must have been tense leading up to their show today, but luckily it is looking alright for the company. The show opened with a self aware third person shooter mocking shooter fatigue made by popcap no, im serious If I told you that third person shooter was Plants vs Zombies: Garden Warfare I wouldnt blame you for disbelieving me; I hardly believe it. Though that (at first satirical) presentation was capped (yep, thats a pun) by an exciting announcement for masochists, Peggle 2 which will supposedly be coming out this summer.

From: n4g.com

Former EA CEO: PS4, Xbox One Always-On DRM Will Not Succeed Long-Term

Added: 25.05.2013 22:20 | 34 views | 0 comments


It might be somewhat surprising reading a guest article from former Electronic Arts CEO John Riccitiello (haven't typed his name since he resigned) and actually agreeing on some points. He tiptoes over a few issues, but still makes it known that the long-term effects of always-on DRM will not make for longer term success.

From: www.cinemablend.com

Former EA CEO: Gamers will learn to love always-on DRM

Added: 24.05.2013 17:18 | 23 views | 0 comments


Former Electronic Arts CEO John Riccitello has responded to the outcry of gamers worried about an always-online future. The recently resigned executive believes that, given time, we will all march in step with the industry and embrace the DRM-ruled future his people have envisioned for us.

From: n4g.com

A look into EA dropping Online Pass

Added: 21.05.2013 0:17 | 22 views | 0 comments


Recently, EA announced their decision to drop the Online Pass. As every gamer knows, Online pass was the brainchild of former EA CEO John Riccitiello who recently resigned, siting EAs poor financial performance as his reason as well as taking full accountability for the shortcomings in EAs financial results this year. In this episode, NerdKO's Muzz talks about what he thinks of the recent changes in EAs corporate structure, the decision to drop online pass, and what we need to do as gamers to keep the industry looking out for us.

From: n4g.com

Riccitiello on next-gen: the stakes are enormous

Added: 20.05.2013 19:04 | 23 views | 0 comments


Former Electronic Arts CEO John Riccitiello says console gaming will "explode" with arrival of future platforms, but only if Sony and Microsoft can avoid pitfalls.

Former Electronic Arts CEO John Riccitiello believes the console gaming business has the potential to "explode" in popularity with the arrival of next-generation systems, but only if these platforms are able to avoid major potential pitfalls.

In a guest editorial at . First, he argued that Sony and Microsoft must blow gamers away with the features and services of their next-generation platforms.

"I believe that console gaming is going to explode on the scene of consumer electronics with this next generation of consoles. Sony and Microsoft absolutely need to deliver new boxes that really impress us," Riccitiello said. "They need to deliver platforms that enable game experiences that are not possible on current consoles. It is not just about graphics, although it is partly about graphics. It is also about recognizing that a lot has changed with online devices and the cloud since the Xbox 360 and PlayStation 3 were originally introduced."

Riccitiello then highlighted four scenarios he said Microsoft and Sony must avoid if their respective next-generation platforms are to succeed.

"The first and most obvious of these pitfalls is if Sony or Microsoft forgets who brought them to the dance in the first place: Gamers," Riccitiello said. I certainly see the temptation to emphasize all sorts of experiences that these boxes might bring to the living room. These new machines can do a lot. The risk is that either or both of the new platforms emphasize these 'value-add' experiences too much, both in the user interface on the consoles themselves, or in the story they tell consumers when they unleash their avalanche of advertising. To paraphrase a political slogan, it's about the games, stupid."

He further explained that the idea of "reinventing the living room" may sound like a "big and sexy" proposition that will read well in mainstream media, but said Microsoft and Sony should instead double down on games and on building game-focused user interfaces.

"The risk of complexity in the new console UI (User Interface) is real," he said. "Give us too much on the screen, and we'll never find our games. The risk is that too many choices and a UI design to appeal to too many audiences, means nothing stands out."

Another pitfall Riccitiello said he believes could bring down the PS4 and next Xbox is that of supply. He said that consumers today expect to be able to get what they want when they want it and if they can't, then sales could suffer.

"Past console launches have been severely hampered by a lack of supply. A new console launch with only a few million units available will simply frustrate all of us," Riccitiello said. "Limited supply means the new consoles will launch with a whimper and whine, not the cry of attack. If Sony and Microsoft want to see the next generation of consoles take high ground in the consumer electronics war this year, they are going to have to invest to make sure there are enough of the new consoles out there."

Riccitello's third potential pitfall is that of price. He claimed getting the price right will be "very important" to the prosperity of the PS4 and next Xbox.

"The stakes are enormous," he said.

The fourth and final potential problem for the PS4 and next Xbox, according to Riccitiello, has to do with what he described as third-rail topics, such as always-online requirements and DRM schemes.

"The question of the always-on connection is one that causes some gamers#146; blood to boil," he said. "Gamers will want, and learn to love, the good parts of consoles being more connected to our digital lives than was possible with the machines launched eight years ago."

"At launch, Sony and Microsoft must avoid putting up new and alarming DRM schemes, and focus on enabling the cool new game experiences that seamlessly connected consoles allow," he added.

Riccitiello . The Battlefield and FIFA publisher is currently reviewing internal and external candidates for his replacement, though a successor has not yet been named.

From: www.gamespot.com

Riccitiello on next-gen: the stakes are enormous

Added: 20.05.2013 19:04 | 19 views | 0 comments


Former Electronic Arts CEO John Riccitiello says console gaming will "explode" with arrival of future platforms, but only if Sony and Microsoft can avoid pitfalls.

Former Electronic Arts CEO John Riccitiello believes the console gaming business has the potential to "explode" in popularity with the arrival of next-generation systems, but only if these platforms are able to avoid major potential pitfalls.

In a guest editorial at . First, he argued that Sony and Microsoft must blow gamers away with the features and services of their next-generation platforms.

"I believe that console gaming is going to explode on the scene of consumer electronics with this next generation of consoles. Sony and Microsoft absolutely need to deliver new boxes that really impress us," Riccitiello said. "They need to deliver platforms that enable game experiences that are not possible on current consoles. It is not just about graphics, although it is partly about graphics. It is also about recognizing that a lot has changed with online devices and the cloud since the Xbox 360 and PlayStation 3 were originally introduced."

Riccitiello then highlighted four scenarios he said Microsoft and Sony must avoid if their respective next-generation platforms are to succeed.

"The first and most obvious of these pitfalls is if Sony or Microsoft forgets who brought them to the dance in the first place: gamers," Riccitiello said. "I certainly see the temptation to emphasize all sorts of experiences that these boxes might bring to the living room. These new machines can do a lot. The risk is that either or both of the new platforms emphasize these 'value-add' experiences too much, both in the user interface on the consoles themselves, or in the story they tell consumers when they unleash their avalanche of advertising. To paraphrase a political slogan, 'It's about the games, stupid.'"

He further explained that the idea of "reinventing the living room" may sound like a "big and sexy" proposition that will read well in mainstream media, but said that Microsoft and Sony should instead double down on games and on building game-focused user interfaces.

"The risk of complexity in the new console UI (user interface) is real," he said. "Give us too much on the screen, and we'll never find our games. The risk is that too many choices, and a UI design to appeal to too many audiences, means nothing stands out."

Another pitfall Riccitiello said he believes could bring down the PS4 and next Xbox is that of supply. He said that consumers today expect to be able to get what they want when they want it and if they can't, then sales could suffer.

"Past console launches have been severely hampered by a lack of supply. A new console launch with only a few million units available will simply frustrate all of us," Riccitiello said. "Limited supply means the new consoles will launch with a whimper and whine, not the cry of attack. If Sony and Microsoft want to see the next generation of consoles take high ground in the consumer electronics war this year, they are going to have to invest to make sure there are enough of the new consoles out there."

Riccitiello's third potential pitfall is that of price. He claimed getting the price right will be "very important" to the prosperity of the PS4 and next Xbox.

"The stakes are enormous," he said.

The fourth and final potential problem for the PS4 and next Xbox, according to Riccitiello, has to do with what he described as third-rail topics, such as always-online requirements and DRM schemes.

"The question of the always-on connection is one that causes some gamers' blood to boil," he said. "Gamers will want, and learn to love, the good parts of consoles being more connected to our digital lives than was possible with the machines launched eight years ago."

"At launch, Sony and Microsoft must avoid putting up new and alarming DRM schemes, and focus on enabling the cool new game experiences that seamlessly connected consoles allow," he added.

Riccitiello . The Battlefield and FIFA publisher is currently reviewing internal and external candidates for his replacement, though a successor has not yet been named.

From: www.gamespot.com


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